Differences between SFC and DS
// In Development
This guide specifically covers information for Mystery Dungeon 2: Shiren the Wanderer for the Super Famicom. There are pretty significant differences between the two, and there wasn't an English resource available.
List of Known Differences
In Development
New Dungeons
The DS version added new dungeons
New Monsters
- New monster types have been added. e.g. Tiger Uho / Tiger Thrower is new in DS
- Parthenos, which was included in the game but went unused exists in DS
- Most enemies have 4 levels. Even Monsters that only had a single level now have 4 levels. Healer Rabbit still only has 1 level (Fluffy Bunny in DS)
Changes to existing Monsters
Existing monster types have been altered. Different HP, Attack, Defense, EXP rewards for most monsters
One frustrating example is the
Chicken
awards only 1 experience instead of 200, making attempts at defeating a
Master Chicken usually result in getting
no reward.
Changes to existing Dungeons
While the existing dungeons have the same flow (e.g. Table Mountain is still 30 Floors), the Monster table and Item Table for the dungeon has been altered. Not only have the new enemies been added in, but shuffled around existing enemies.
Damage Calculations
The damage Calculations are different. In terms of calculating damage on a 0 defense target, the games seem to be roughly equivalent.
In Shiren SFC, Defense / Shield Strength had an exponential relationship with the
damage
DMG = ATK*(15/16)^DEF
In Shiren DS, it feels less pronounced, almost linear (I don't have extensive knowledge so I'm not sure).